Showing posts with label Space Command. Show all posts
Showing posts with label Space Command. Show all posts

7.25.2016

SDCC 2016

Another year, another San Diego Comic Con. As in recent years, both Nobility and Space Command had panels. What was different this year is that Nobility has a finished project, with color correction, sound mix, and FX complete (or nearly complete). The panel was well attended and the footage looked the best it has yet. This year, we even managed to get Doug Jones in on the panel.

Nobility panel and screening

For the Space Command panel, they had to use the entire length of the table! The panel was huge! Hey, wait...is that Doug Jones again? That guy is everywhere! Unfortunately, I had an appointment to keep and was unable to make it to this panel. They debuted the opening 6 minutes of the film. The VFX were not quite complete from what I've been told, but it's a start. This movie is extremely FX heavy so the post process has been excruciatingly slow, as they're working on a very small budget for what they're trying to pull off. But they're still at it.

Space Command panel. That's a full lineup there!
This year, Rogue Warrior: Robot Fighter had a signing. Dave Seeley designed the movie poster and was kind enough to let us do a signing in his booth. I'm pretty sure nobody cares about getting my signature, but it was fun nonetheless. The film is in the final stages of the sound mix and color correction, so the director says he's aiming to premiere it at the Action on Film Festival in early September.

(left to right): Robot Fighter lead Tracey Birdsall, Marilyn Ghigliotti, Marc Hawes, not-appearing-in-this-film me, and (just offscreen) Neil Johnson.
Other than that, at one of my meetings I received some great news about Mystic Cosmic Patrol, the pilot I shot last year. It seems that there is some definite interest in it, with a deal very, very close to happening. As we all know, nothing's certain until the ink dries (and even then plans change), so I'm keeping my fingers crossed on that project. It was one of my favorite things to shoot and possibly my favorite end product, as it looks fantastic, sounds great, and is hilarious. I'm usually very reserved in my praise, but this is a show that I'd tell everyone I know to watch.

Well, that's it for Comic Con. It wore me out, but I had a lot of fun and my meetings went well. Here's to hoping I'll have some other new projects to showcase at next year's SDCC!

9.18.2014

Space Command: Redemption in production

I've been busy the last couple weeks with prepping and shooting leg two of Space Command: Redemption.  We just wrapped day 4 and things are going well.  We're getting some really good footage.  The first leg we shot was fairly static, as it had a ton of visual effects and needed a more or less locked camera for the sake of not driving our VFX team insane.  So on this part, I've been taking advantage of us being on sets to add some movement and energy to the shots.  On our bridge set, I have the camera moving at all times, putting our Dana Dolly to good use.  Today we shot out a corridor of the ship and we brought in my Steadicam guy (and 2nd Unit DP), Scott Baker, who did a fantastic job.

It's been four long, hot days and we have six more days coming up,  five on set and one on location.  I'm tired and glad we have a 14 hour turnaround today, but I'm excited to see what else we shoot.  The shoot has been a challenge, but we are making our way through it and getting some great stuff.  Props to my fantastic G&E team.






7.30.2014

San Diego Comic Con 2014 recap

This was my first time at Comic Con and I had a great time.  I attended every day (including preview night) and there was plenty to see and do.  Lots of great costumes, tons of beautiful art, and huge quantities of people to meet.

I had two projects I shot/am shooting (Nobility and Space Command: Redemption) with panels at Comic Con, but unfortunately they had overlapping schedules so I couldn't attend the entirety of either one.  I caught the first 40 minutes of Nobility's panel and then made my way quickly to the opposite end of the convention center to catch the last 30 minutes of Space Command.  Both rooms were pretty full and the projects seemed to be very well received.  The Nobility panel was especially fun, as Christopher Judge kept making everyone laugh and there was an incredible camaraderie between the entire cast.

Both projects also had booth signings that attracted large crowds with long lines.  I can't wait to go back for Comic Con 2015!

Here is a picture of the crowd at the Nobility panel:


And a full room at the Space Command panel:



7.23.2014

Space Command: Redemption

Alright, I'm about to head off to San Diego Comic-Con and thought I'd squeeze in one more pertinent update, as it has a panel there this year.  Earlier this year I worked on a science fiction feature film called Space Command: Redemption.  We shot the first part of the film in April and the editor has been preparing a sneak peek trailer for their panel at San Diego Comic-Con.  This past week, they decided to do a few pick-up shots on our nearly completed bridge set to round out the trailer.  I've been extremely busy shooting the pilot for Nobility, but managed to coordinate shooting the Space Command pick-ups on my one day off.

We only had a few lights, but fortunately I've been working closely with our ship designer and builder to integrate as much lighting into the design of the ship as possible.  This allowed us to shoot the pick-up shots relatively quickly and with a minimal crew (basically just my gaffer and I) and a very small lighting package.  I was quite pleased with the look we got.  The directors asked for Star Trek Into Darkness but with a less flat look to the lighting.  I think we got a pretty close look to what they were asking for and we managed to do it for just a little bit less money than J.J. was working with.

I'm looking forward to the show going back into production (probably in late August or early September) so that we can shoot the final two-thirds of the movie.